Direct PlaySTILL CODING · WEB GAME ARCADE

GAME GUIDE · 07

Pocket Race

Hold your phone horizontally and race friends with simple left/right tap controls in 30 seconds.

  • Party
  • Racing

Game Goal

Cross the finish line first over the set lap count. Collisions and slipstreaming can overturn rankings.

Create Room

  1. Select LapsHost selects race distance and publishes the room.
  2. Invite RacersGather 2 to 4 participants via QR code or direct link.

How to Play

  1. READY & LaunchWhen everyone is READY, the host presses START for countdown.
  2. Landscape ControlsHold phone horizontally and tap left/right halves to steer your pocket racer.
  3. Finish & RematchFinish order is saved, and host can instantly start a rematch with the same lobby.

Strategy & Tips

Sharp steering reduces speed drastically. Enter turns wide and cut inside ('out-in-out') to carry momentum.

Bumping cars causes spinouts. Exploit straightaways to build pure speed before overtaking.

Network & Troubleshooting (FAQ)

  1. Landscape RequiredUnlock screen orientation and hold device sideways to activate the control pads.
  2. Real-time LatencyPOCKET RACE uses 60fps synchronized racing. A stable Wi-Fi or cellular network is recommended.
  3. Host DisconnectionIf the host leaves, players automatically return to the room lobby and can start a new match.

Development Notes (Korean)

Safe & Fair Play

Game results are friendly records among friends. Do not use them for monetary transactions, official tournament judgments, or anti-cheat enforcement.

Anyone who knows the room link may attempt to enter. For private gatherings, use a private room and share the link only with people you trust.